Player ====== GOAT features ``Player.tscn`` scene. Adding it to your project enables a 3D rotating camera (first person perspective) that can move (currently only on flat surfaces). Movement can be performed using arrow keys or WSAD keys. Player is surrounded with a collision shape, so it will interact properly with obstacles in your game. It also includes a raycast used for selecting 3D environment objects. All GOAT interface elements are already attached to the player. That way you only need to instance ``Player.tscn``, and you will automatically get an inventory, context inventory, subtitles for voice recordings, and a simple settings screen.