PlayerΒΆ
GOAT features Player.tscn
scene. Adding it to your project enables a
3D rotating camera (first person perspective) that can move (currently
only on flat surfaces). Movement can be performed using arrow keys or
WSAD keys. Player is surrounded with a collision shape, so it will
interact properly with obstacles in your game. It also includes a
raycast used for selecting 3D environment objects.
All GOAT interface elements are already attached to the player. That way
you only need to instance Player.tscn
, and you will automatically
get an inventory, context inventory, subtitles for voice recordings, and
a simple settings screen.